N64 CITextureEditor Version Information



Japanese

Revision History

Version Date Description of changes
1.0.2.0 1999/06/24
  • Fixed a problem where resource was lost while drawing grid on Windows 95/98.
  • 1.0.1.14 1999/04/12
  • Added "Select All" and "Clear selection" menus in edit menu.
  • Animated the selected area
  • Improved grid view
  • Changed the method of selecting palettes to sequential selection
  • Added replacer function
  • Improved so that the selected area wouldn't be cleared after using zoom or replacer.
  • Fixed a problem where the selected area that is out of texture edit area cannot be grabbed.
  • Added a dialog asking if the user wants to create or open project before creating a new TMF.
  • Also added is the tool menu>option dialog to change the setting for the option dialog.
  • 1.0.1.13 1999/01/14
  • Changed so that the default value of Alpha can be selected optionally instead of 0 when Palette/New is created.
  • A function was added to preview the color that is being edited with the actual image.
  • Fixed the bug in which it turns to light blue if a value of 128 or more is set during the Alpha editing mode of 16bitIA.
  • Changed to the slider for the palette which moves the Thumb to the position where it's clicked.
  • Added some key accelerations for menu of the Palette. (Alt + [N,O,S,Z,Y,C,V])
  • 1.0.1.12 1999/01/08
  • Fixed the bug in which the selected picture cannot be edited when the picture of the project is selected and Edit is selected from the pop-up menu.
  • Modified so that the paste location always starts from the upper left of the select range by Copy & Paste of the color palette.
  • 1.0.1.11 1998/12/25
  • Added the function that restores previous work conditions.
  • Fixed the bug which caused "General Protection Error" when 'cancel' is selected when creating a new project.
  • Fixed the problem of TMF format that the bitmap portion was 32bit boundary every line.
    (The total size of the bitmap image is 32bit boundary.)
    Fortunately, TextureEditor can open the old format of TMF by different size of each file.
    But the file is output with a new format when saving.
  • 1.0.1.10 1998/12/18
  • Deleted the pane of summary list in the Project window.
  • Added the animation edit node in the Project window. (You can modify the node using a pop-up menu.) [Preview.dll 1.0.1.2]
  • Consequently, the File->Export->TAF menu was added. (Due to restrictions of TAF, only the first sequence node can be previewed.)
  • 1.0.1.9 1998/12/11
  • Added control of color setting in Palette Dialog bar.
  • Added the mode of alpha channel view. You can switch mode via radio button in Palette Dialog bar.
  • 1.0.1.8 1998/10/29
  • PlugIn DLLs supported for U.S localization.[*.dll 1.0.1.x]
  • 1.0.1.7 1998/10/02
  • Fixed the bug which swapped parameter of width/height at TMF creation page in Add Pictures Dialog.
  • 1.0.1.6 1998/09/24
  • Can now Drag & Drop by pressing and starting to drag from within the selected area. However, this only works inside the same window.
  • Newest file lists are now all sorted in submenus.
  • Fixed the bug which caused incorrect display of images with odd-numbered width during 4bit preview. (Preview.dll [1.0.0.9])
  • Fixed the bug which caused incorrect display of the lower-right 1 dot in preview when width X height is odd-numbered size.
  • Fixed the bug which caused an access exception to occur when a change was added after using Undo to return to the very beginning state.
  • 1.0.1.5 1998/09/11
  • Modified so up to two previews are possible. (Preview.dll [1.0.0.8])
  • 1.0.1.4 1998/09/03
  • Made correction so Property Window's property input is received.
  • Made correction so a warning is output to prevent an existing project from being inadvertently overwritten when a new project is created.
  • Added a pop-up menu to the Project Window.
  • Fixed bug that caused a 4bit TMF filled with garbage to be created even though an 8bit TMF was supposed to be created when a new picture was created.
  • 1.0.1.3 1998/08/28
  • Because there were problems with the stability of Windows when the Undo buffer filled up, the buffer size was fixed so that it could only store 100 steps worth of data.
  • Corrected the display of the TPF/TMF/TLF icons.
  • Rectangle guidelines are now displayed when drawing rectangles and circles.
  • Added project windows.
  • The TMF_DIR/TLF_DIR of the project file (TPF) is now displayed with the relative path of the directory where the project is located.
  • Eliminated TPF_DIR input
    At the time of a save, the TPF_DIR inside the project file is automatically corrected to the directory in which the file is being saved.
  • When a project is newly created, a file is now also created.
  • Prepared a "create new" TMF/TLF button in the Add Picture dialog.
    When TMF/TLF is newly created, it is created as a file.
  • 1.0.1.2 1998/08/21
  • Fixed problem so now the correct reference path is opened when the Browse button is pressed in the Picture Registration dialog.
  • Updated Preview.dll so there would be no version conflict with IS-VIEWER64 [1.0.0.7]
    In line with this, moved ISVNLOAD.DLL to the PlugIns directory. (This file becomes the substitute module of IS-VIEWER64)
  • Fixed problem so the application does not switch to another window when the Select Directory dialog is opened and then closed by the Project Properties.
  • Fixed bug so when importing an already-attached TMF, and an unattached palette is made active, it is no longer forcibly attached to the TMF.
  • 1.0.1.1 1998/08/06
  • Corrected problem so Help opens.
  • Fixed problem so AnmView now works in the default install destination.
  • Fixed problem so display no longer remains in status bar when TMF is opened.
  • 1.0.1.0 1998/08/03
  • NTSC Beta release version
  • Corrected to "MONEGI CORPORATION"
  • Changed the installation destination from c:\nintendo\n64kit\niff\texedit to c:\nintendo\n64kit\texedit In line with this, created bin, doc, user_data and other sub-folders and changed the directory structure.
  • Fixed bug so the preview is not skewed when the TIMG address of the Preview plug-in (Preview.dll) is changed to 0xb0201200 and the width is not a multiple of 4 [1.0.0.6]
  • 1.0.0.15 1998/07/28
  • Added export function to MSBMP.dll [1.0.0.9]
  • Added functions so when drawing with the ALT key pressed, you can draw lines, rectangles and circles centered on the position where you click.
  • Speeded up drawing of lines, rectangles and circles.
  • Added Undo/Redo button to the Tool bar.
  • Added function so you can move the entire image by clicking and dragging while pressing the Shift key. Fixed the problem so you do not scroll outside the bottom right boundary with the Grab & Scroll function.
  • When a project is closed, you are now asked whether or not to also close the documents included in the project.
  • Changed name from TextureEditor to N64 CITextureEditor. The registry also changes, so you must Uninstall the old version.
  • Added Plug-In SDK documentation.
  • Added MONEGI CORPORATION to the Copyright.
  • 1.0.0.14 1998/07/03
  • Fixed the problem from 1.0.0.13 in which the palette display did not switch even when the palette was switched.
  • Fixed problem so now the name of the attached palette is correctly displayed in the Title bar when a picture is opened with the Open button.
  • 1.0.0.13 1998/07/02
  • Added hexadecimal notation to the RGBA palette.
  • Added a "create gradation" function to the RGBA palette.
  • Added palette names to the Title so attached palettes are easier to understand.
  • Reinstated "New" and "Open" to the Project menu and the Palette menu, respectively. In line with the change, the dialog that opens from the File menu with the New command now only has the "Texture" page, whereas before there were three pages to choose from.
  • Added the name of the project currently being edited to the application's title so it is easier to discern that a project is open.
  • 4bit/8bit BMP files can be edited as-is. Also fixed the "skew bug.
  • Added to the Edit menu another menu for registering the currently edited texture in a project. (Attachment is necessary, so if the texture is not attached to a palette, a prompt asks whether or not to attach it to the currently active palette.)
  • Fixed problem with preview every time the palette was switched.
  • Made is so preview is possible even if IS-VIEWER64 is not installed.

  • Known problems

    Scheduled change and improvement

    Japanese


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    Copyright (C) 1998-1999 NINTENDO Co.,Ltd.
    Copyright (C) 1998-1999 NINTENDO OF AMERICA, Inc.
    Copyright (C) 1998-1999 MONEGI CORPORATION.
    Copyright (C) 1998-1999 INTELLIGENT SYSTEMS Co.,Ltd.
    All rights reserved.