Figure 3-4-1 Debug Environment for Disk Boot
3-4-2 Booting From the Game Pak
If, on the other hand, the game is comprised of disks and a Game Pak, the ROM cartridge is booted first because it has priority. After that, data is read from the disk and possibly also written to the disk as the game progresses and the occasion demands. For a Game Pak boot, the application program is used instead of the special development-use IPL.
When debugging with the N64 Control Deck, the part of the game that is on the Game Pak is written to the flash cassette. When the program is developed with Partner-N64, the Game Pak part of the game is transferred to Partner-N64's emulation ROM and then executed.
Figure 3-4-2 Debug Environment for ROM Game Paks and Disks