Shuts down the Nintendo 64 audio library
#include <libaudio.h> /* libaudio.h */ void alClose(ALGlobals *globals);#include <n_libaudio.h> /* n_libaudio.h */ void n_alClose(N_ALGlobals *globals);
The alClose function allows you to shut down the driver and put the Audio Library back into its original, uninitialized state. Before calling this routine, you should first delete any players such as the Sequence Player and sound player.
For details on n_audio library, see "Chapter 28: n_audio library" in the N64 Programming Manual.
1999/04/30 Changed Format