Adds a client player to the synthesizer
#include <n_libaudio.h> void n_alSynAddSndPlayer(ALPlayer *client);
This function is available in the n_audio library.
It registers a sound player at the synthesizer driver as a client. This function is based on the normal function alSynAddPlayer from the audio library for sound players to be registered. This function is functionally equivalent to alSynAddPlayer. For details on this function, see alSynAddPlayer.
Note that the number of sequence players that can be registered is limited to 1 in the n_audio library.
For details on n_audio library, see "Chapter 28: n_audio library" in the N64 Programming Manual.