gDPScisFillRectangle
Renders a solid-color scissored rectangle in the screen coordinates
Syntax
#include <ultra64.h> /* gbi.h */
gDPScisFillRectangle(Gfx *gdl, s32 ulx, s32 uly, s32 lrx, s32 lry)
Arguments
Description
Renders a scissored 2D rectangle using the fill color set in the RDP's blender (BL). Unlike gDPFillRectangle, this command can take negative values. However, any negative value that is input is corrected to 0.
Note
This macro can only be used dynamically. There is no static version (i.e., there is no gsDPScisFillRectangle).
See Also
gDPFillRectangle, gDPSetCycleType, gDPSetFillColor, and gSPTextureRectangle
Revision History
02/01/99 Completely rewritten