Function
gSPSetStatus
Assigns the value "val" to the Status region
Syntax
#include <ultra64.h> /* gs2dex.h */
gSPSetStatus(Gfx *gdl, u8 sid, u32 val)
gsSPSetStatus(u8 sid, u32 val)
Arguments
Description
g[s]SPSetStatus assigns the value "val" to the Status region (Status[sid]) specified by "sid". This Status value is referenced for texture loading and branching decisions.
Revision History
02/01/99 Entirely revised.