#include <mrn/Group.h> void mrnGroupInit( MrnFog *fog )
Clears the mrnView set in the mrnGroup
#include <mrn/Group.h> Gfx *mrnGroupClearView( MrnGroup *group_ptr, MrnContext *context_ptr, Gfx *gfx_ptr )
Displays all of the objects affiliated with an mrnGroup, sorted by texture image
#include <mrn/Group.h> Gfx *mrnGroupDrawObjects( MrnGroup *group_ptr, MrnContext *context_ptr, Gfx *gfx_ptr )
#include <mrn/Group.h> typedef struct _MrnGroup { MrnObjectList object_list; /* A list of object that uses this Group, internally used for sorting. */ struct _MrnView *view_ptr; struct _MrnCamera *camera_ptr; MrnGroupSetupFunc setup; } MrnGroup;