Function


mrnTextureLutInit

Initializes mrnTextureLut

Syntax

#include <mrn/TextureLut.h>
void mrnTextureLutInit( MrnTexture *texture_ptr );

Description

Initializes mrnTextureLut

mrnTextureLutDrawObjects

Renders objects using the texture palette

Syntax

#include <mrn/TextureLut.h>
Gfx *mrnTextureLutDrawObjects( MrnTexture *texture_ptr,
                               MrnContext *context_ptr,
                               Gfx *gfx_ptr );

Description

Renders objects using the texture palette

mrnTextureLutGenerateGfx

Generates a gfx which sets the texture palette

Syntax

#include <mrn/TextureLut.h>
Gfx *mrnTextureLutGenerateGfx( MrnTexture *texture_ptr,
                               MrnContext *context_ptr,
                               Gfx *gfx_ptr );

Description

Generates a gfx which sets the texture palette