Audio (N64 Sound Tools) Related
Functions (M)=Macro
nuAuStlInit | Initialize the audio manager, activate the sequence player and the sound player |
nuAuStlMgrInit | Initialize the audio manager |
nuAuStlPtrBankInit | Initialize sound pointer bank |
nuAuStlPtrBankSet | Register sound bank in player |
nuAuStlHeapAlloc | Reserve specified area from audio heap memory |
nuAuStlHeapGetFree | Get size of available space in audio heap memory |
nuAuStlHeapGetUsed | Get size of used space in audio heap memory |
Sequences
nuAuStlSeqPlayerInit | Initialize sequence player |
nuAuStlSeqPlayrDataSet | Read song data |
nuAuStlSeqPlayerPlay | Play back sequence |
nuAuStlSeqPlayerGetState (M) | Return number of channels used by sequence player |
nuAuStlSeqPlayerStop (M) | Stop performance of all sequences |
nuAuStlSeqPlayerSetMasterVol (M) | Set overall volume of sequence player |
nuAuStlSeqPlayerGetSeqState (M) | Return number of channels used by sequence specified by sequence handler |
nuAuStlSeqPlayerSeqStop (M) | Stop performance of sequence specified by sequence handler |
nuAuStlSeqPlayerSetSeqTempo (M) | Change tempo of sequence specified by sequence handler |
nuAuStlSeqPlayerSetSeqVol (M) | Set volume of sequence specified by sequence handler |
nuAuStlSeqPlayerSetSeqPan (M) | Set pan position of sequence specified by sequence handler |
Sounds
nuAuStlSndPlayerDataSet | Read binary effect bank into buffer and initialize it |
nuAuStlSndPlayerPlay | Play back sound specified by sound number |
nuAuStlSndPlayerPlay2 | Play back sound specified by sound number |
nuAuStlSndPlayerGetState (M) | Return number of channels currently being used by sound player |
nuAuStlSndPlayerStop (M) | Stop all sounds |
nuAuStlSndPlayerSetMasterVol (M) | Set overall volume of sound player |
nuAuStlSndPlayerGetSndState (M) | Return number of channels used by sound specified by sound handler |
nuAuStlSndPlayerSndStop (M) | Stop sound specified by sound handler |
nuAuStlSndPlayerSetSndVol (M) | Set volume of sound specified by sound handler |
nuAuStlSndPlayerSetSndPan (M) | Set pan position of sound specified by sound handler |
nuAuStlSndPlayerSetSndPitch (M) | Set pitch value of sound specified by sound handler |
Deleted Functions
nuAuStlPlayerInit | Initialize audio manager |
nuAuStlBankSet | Register sound bank in player |
nuAuStlSeqPlayerSetData | Load MIDI sequence data to buffer in sequence player |