s32 nuContPakFileDelete(NUContPakFile *file, u8* noteName, u8* extName)
*file Controller Pak structure
*noteName game note name (N64 font code 16 bytes)
*extName note extension (N64 font code 1 bytes)
Deletes the Controller Pak game note
Deletes the game note that is in the Controller Pak. For "file," the device must be opened by the nuContPakOpen function.
Before this function can be called, the company code and game code must be registered with the nuContPakCodeSet function.
"noteName" is 16 bytes of N64 font code giving the name of the game note. If the note name is not a full 16 bytes, assign 0x00 to the unused area.
"extName" specifies an extension for use of multiple notes. The size is 4 bytes, but only 1 byte is usable, and it is normally 0x00. Additional notes get assigned 0x1A~0x33 (N64 font code 'A'~'Z').
The value returned from the osPfsDeleteFile function is stored in file.error.
|PFS_ERR_NOPACK||Nothing is inserted in the specified Controller.|
|PFS_ERR_NEW_PACK||The Controller Pak may have been changed. Please perform the Open process again.|
|PFS_ERR_INCONSISTENT||There is an inconsistency in the file system management area.|
|PFS_ERR_CONTRFAIL||Data transfer with Controller has failed.|
|PFS_ERR_INVALID||Invalid parameter or the game note does not exist.|
nuContPakOpen and nuContPakFileDeleteJis