Chapter 23 - GameShop Debugger

This chapter describes the game debug environment for the Nintendo Nintendo 64 system. It briefly explains the hardware and software environments, illustrates recommended programming model, tells you how to get started with the debug environment, and introduces you to the most commonly used debugger features.

23.1 Hardware Environment
23.2 Software Environment
23.3 rmon Theory of Operation
23.4 Programming Model
23.5 Using the Debugger