Chapter 30 - Video Interface (VI)

30.1 Introduction
30.1.1 What is a Video Interface (VI)?
30.1.2 What is the VI Manager?
30.1.3 What is the Display Mode? Supported Television System Formats High-resolution/Low-resolution Anti-aliasing/Point Sampling Non-interlaced/Interlaced 16/32 Pixel Size
30.1.4 Special Video Interface Functions Gamma Correction (GAMMA) Gamma Dither (GAMMA DITHER) Divot (DIVOT) Dither Filter (DITHER FILTER) Serrate (serrate)
30.1.5 List of Video Interface Functions
30.2 Programming Techniques for PAL Format
30.2.1 Initialization Procedure
30.2.2 Special Video Mode Settings
30.3 Programming Techniques for MPAL Format
30.3.1 Initialization Procedure
30.4 Other Precautions
30.4.1 Differences in the Timing for Setting and Acquiring the VI Display Mode
30.4.2 Safe Frame Safe Frame Used in Mario 64 Safe Frame Used in Wave Race 64
30.4.3 VI Processing with PreNMI Events