Returns the next MIDI event in the sequence
#include <libaudio.h> /* libaudio.h */ void alSeqNextEvent( ALSeq *seq, ALEvent *event);#include <n_libaudio.h> /* n_libaudio.h */ void n_alSeqNextEvent(ALSeq *seq, N_ALEvent *event);
alSeqNextEvent returns the pointer to the next MIDI event in the sequence. By repeatedly calling this function, you can step through the sequence.
Note that if you are using the Sequence Player, you don't need to call this function. The Sequence Player will do it for you.
For details on n_audio library, see "Chapter 28: n_audio library" in the N64 Programming Manual.
1999/04/30 Changed Format