Sets the wet/dry effect mix for a voice
#include <libaudio.h> /* libaudio.h */ void alSynSetFXMix(ALSynth *drvr, ALVoice *voice, u8 fxmix);#include <n_libaudio.h> /* n_libaudio.h */ void n_alSynSetFXMix( N_ALVoice *voice, u8 fxmix);
alSynSetFXMix sets the relative mix of effects (processed signal and unprocessed signal) to be added to the final mix. A value for fxmix takes the range from 0 to 127 with 0 being completely unprocessed (dry) signal and 127 being completely processed (wet) signal.
For details on n_audio library, see "Chapter 28: n_audio library" in the N64 Programming Manual.
Call alSynSetFXMix from within the ALVoiceHandler only.
alSynSetVol, alSynSetPan, alSynSetPitch, alSynSetFXParam, and alSynStartVoiceParams
1999/04/30 Changed Format