Generates a 4x4 matrix from transform.
#include <mhc/Transform.h> void mhcTransformGenerateMatrix( MhcTransform *transform_ptr, MvmMatrix44f matrix )
Generates a 3x3 matrix from transform which indicates only rotation.
#include <mhc/Transform.h> void mhcTransformGenerateOrientation( MhcTransform *transform_ptr, MvmMatrix33f orientation )
#include <mhc/Transform.h> void mhcTransformGenerateMtx( MhcTransform *transform_ptr, Mtx *mtx_ptr )
#include <mhc/Transform.h> _mhcTransformCopy(dest_ptr,src_ptr)
#include <mhc/Transform.h> typedef struct _MhcTransform { MvmMatrix33f *orientation_ptr; MvmMatrix33f *scaled_orientation_ptr; MvmVector3f *translation_ptr; MvmVector3f *scale_ptr; } MhcTransform;