s32 nuAuSeqPlayerGetState(u32 player_no)
player_no sequence player number
Play back status (AL_PLAYING, AL_STOPPING and AL_STOPPED)
Obtain the playback status for the player specified by sequence player number. There are three types of status - AL_PLAYING, AL_STOPPING and AL_STOPPED. AL_PLAYING indicates that player is playing back currently, AL_STOPPING indicates that player is in the releasing stage and AL_STOPPED indicates that the player is not playing back.