Japanese

1.Introduction

  1. What is N64 CITextureEditor?
  2. Summary

    • Pictures(TMF + TLF)
      TextureEditor can handle and edit the so-called
      TMF texture image file and TLF texture lookup table file (also called the palette file) together as a pair. N64 CITextureEditor calls the structural information of this image & palette duo a "Picture."

      A number of such Pictures can be registered. And of course, it is also possible to construct Pictures by freely referencing the texture images and palettes being used by other Pictures.

    • Projects
      The Texture Project File manages a number of Pictures all together.
      N64 CITextureEditor edits 1 Texture Project File.

      You can browse Projects, as shown below.
        Project Window

    • The Plug-Ins
      The plug-ins are stored in the PlugIns folder (c:\nintendo\n64kit\texedit\bin\PlugIns\), and when N64 CITextureEditor boots up, it recognizes the DLLs stored there. The plug-ins have import/export/preview functions which are added to the menu.
      To check information about the installed plug-ins, you can open the About dialog.

      For details, please refer to the section entitled Plug-in functions.

    • Previewing Animation

      A preview program with source code has been included for easy inspection of flip-book animation of textures.
      (c:\nintendo\n64kit\texedit\AnimeView\) By editing the TAF file and executing the associated ANM.BAT you can animate the texture on the IS-VIEWER64.


  3. Operating Environment

      Requires Windows95/NT4.0 or later, at least 32MB of RAM and at least 5MB of hard disk free space.

      * PlugIn development requires Microsoft Corp.'s VisualC/C++5.0 (service pack 2 or later).


  4. Install/Uninstall

      Run Setup.exe to install the software

        Setup

      To uninstall the software, open Add/Remove Programs from the Control Panel, select "N64 CITextureEditor" from the Install/Uninstall tab, and then click the Add/Remove button.

        Add/Remove
        Programs
        Remove

  5. Starting and Quitting

      To start the program, from Programs on the Start menu select "N64 CITextureEditor" from the "n64kit" folder.

      To quit N64 CITextureEditor, select Exit from the File menu.
      If modified files remain unsaved when you act to quit the program, you must answer each prompt asking whether to save the file.


  6. Version information

Japanese


Return Copyright (C) 1998-1999 NINTENDO Co.,Ltd.
Copyright (C) 1998-1999 NINTENDO OF AMERICA, Inc.
Copyright (C) 1998-1999 MONEGI CORPORATION.
Copyright (C) 1998-1999 INTELLIGENT SYSTEMS Co.,Ltd.
All rights reserved.