N64 CITextureEditor is a tool for editing the CI textures handled on Nintendo 64.
(The current version only deals with 4bit/8bit CI textures. Accordingly, the palette is restricted to 16bit RGBA/IA.)
With the Preview plug-in, you can connect to IS-VIEWER64 and preview textures while they are being edited on the console.
A number of such Pictures can be registered.
And of course, it is also possible to construct Pictures by freely referencing the texture images and palettes being used by other Pictures.
For details, please refer to the section entitled Plug-in functions.
A preview program with source code has been included for easy inspection of flip-book animation of textures.
(c:\nintendo\n64kit\texedit\AnimeView\) By editing the TAF file and executing the associated ANM.BAT you can animate the texture on the IS-VIEWER64.
Requires Windows95/NT4.0 or later, at least 32MB of RAM and at least 5MB of hard disk free space.
* PlugIn development requires Microsoft Corp.'s VisualC/C++5.0 (service pack 2 or later).
Run Setup.exe to install the software
To uninstall the software, open Add/Remove Programs from the Control Panel, select "N64 CITextureEditor" from the Install/Uninstall tab, and then click the Add/Remove button.
To start the program, from Programs on the Start menu select "N64 CITextureEditor" from the "n64kit" folder.
To quit N64 CITextureEditor, select Exit from the File menu.
If modified files remain unsaved when you act to quit the program, you must answer each prompt asking whether to save the file.
Please look at the following page for the revision history of N64 CITextureEditor.
Copyright (C) 1998-1999 NINTENDO Co.,Ltd.
Copyright (C) 1998-1999 NINTENDO OF AMERICA, Inc.
Copyright (C) 1998-1999 MONEGI CORPORATION.
Copyright (C) 1998-1999 INTELLIGENT SYSTEMS Co.,Ltd.
All rights reserved.