Sets the pitch of the current target sound
#include <libaudio.h> /* libaudio.h */ void alSndpSetPitch(ALSndPlayer *sndp, f32 pitch);#include <n_libaudio.h> /* n_libaudio.h */ void n_alSndpSetPitch( f32 pitch);
alSndpSetPitch sets the pitch of the current target sound. Call alSndpSetSound to set the target sound. If the sound is playing, the pitch will be adjusted. If the sound is not playing, this call will effect the pitch of the sound when it is played.
For details on n_audio library, see "Chapter 28: n_audio library" in the N64 Programming Manual.
alSndpSetVol, alSndpSetPan, and alSndpSetFXMix
1999/04/30 Changed Format