alSndpSetSound, n_alSndpSetSound
Sets the current target sound in a sound player
#include <libaudio.h> /* libaudio.h */ void alSndpSetSound(ALSndPlayer *sndp, ALSndId id);#include <n_libaudio.h> /* n_libaudio.h */ void n_alSndpSetSound( ALSndId id);
alSndpSetSound sets the current target to the sound specified by the id argument. Future calls to routines that set arguments refer to the target sound.
For details on n_audio library, see "Chapter 28: n_audio library" in the N64 Programming Manual.
alSndpGetSound, alSndpAllocate
1999/04/30 Changed Format