Graphics Related
Functions (M)=Macro
| nuGfxInit | Initialize and start the graphics thread and the graphics task manager |
| nuGfxTaskMgrInit | Initialize and start the graphics task manager |
| nuGfxTaskStart | Start the graphics task |
| nuGfxFuncSet | Register the call back function in the graphics thread |
| nuGfxFuncRemove (M) | Delete call back function which is registered in the graphics thread |
| nuGfxPreNMIFuncSet | Register call back function in the graphics thread |
| nuGfxPreNMIFuncRemove (M) | Delete call back function which was registered in the graphics thread |
| nuGfxSwapCfbFuncSet | Register call back function which is executed when the graphics task is completed |
| nuGfxSwapCfbFuncRemove (M) | Delete call back function which is executed when the graphics task is completed |
| nuGfxTaskEndFuncSet | Register call back function which is executed when the graphics task is completed |
| nuGfxTaskEndFuncRemove (M) | Delete call back function which is executed when the graphics task is completed |
| nuGfxSwapCfb | Register the frame buffer which is displayed at the next retrace |
| nuGfxSetCfb | Register the frame buffer |
| nuGfxTaskAllEndWait | Wait for the completion of graphics task |
| nuGfxRetraceWait | Wait for the number of retraces specified by retrace_num |
| nuGfxDisplayOff | Black out the screen |
| nuGfxDisplayOn | Display the screen upon switching to next frame buffer |
| nuGfxSetZBuffer (M) | Register the Z-Buffer |
| nuGfxSetUcode (M) | Register the graphics microcode |
| nuGfxSetUcodeFifo | Sets the FIFO pointer buffer and size |
Global Variables
| nuGfxUcode | Pointer to the graphics microcode structure |
| nuGfxCfb | Pointer to the pointer array for the frame buffer |
| nuGfxCfb_ptr | Pointer to the frame buffer used for the drawing object of the graphics task |
| nuGfxCfbNum | The number of frame buffer used for the drawing object of the graphics task |
| nuGfxZBuffer | Pointer to the Z-Buffer |
| nuGfxTaskSpool | The number of unexecuted or incomplete graphics tasks |
| nuGfxDisplay | Flag for displaying/not displaying the screen |