1-7 Basic Terminology (thread, message, etc)

In N64 game development, various technical terms appear. Here, we will describe some of the basic terms. In addition, the glossary is attached as a separate volume.

Thread

A thread is a single processing unit operating in the CPU. A thread at any one time can have any one of the following four states:


((state of thread))
*execution state
*ready state
*halt state
*queued state




Figure 1-7-1 The thread is a process unit on CPU.



All threads execute in RDRAM under the management of the CPU.

In a standard game system, in addition to the threads created by game programmers, the following threads are reserved: