gDPSetTextureDetail
Sets detail texture settings
Syntax
#include <ultra64.h> /* gbi.h */
gDPSetTextureDetail(Gfx *gdl, u32 type)
gsDPSetTextureDetail( u32 type)
Arguments
Description
Sets the texture sampling type to use when detail texture is enabled. These texture sampling types are used by the RDP when LOD is less than 1.0 and during enlargement processes.
Detail texture is enabled/disabled by gDPSetTextureLOD. For more information, see Sections 12.4.6 "Texture Sampling Mode" and 13.7.5.1 "Detail Texture" in the N64 Programming Manual, and gDPSetTextureLOD.
See Also
gDPSetPrimColor, gDPSetTextureLOD, gDPSetTextureLUT, and gDPSetTexturePersp
Revision History
02/01/99 Completely rewritten