Specifies the bounding region in which sprites are to be drawn.
#include <sp.h> /* sp.h */
void spScissor( u32 xmin, u32 xmax, u32 ymin, u32 ymax)
spScissor specifies the bounding region in which sprites are to be drawn. By default, the region starts out with xmin=0, xmax=319, ymin=0, ymax=239.
Tiles of a sprite entirely outside of this region are not drawn.
Tiles partially outside this region are properly clipped so that only the part inside the region is drawn.
Do not set this region to an area larger than the current frame buffer. If you do, the hardware may stop responding (hang).
spDraw, spScale, spScissor, gDPSetColorImage, gDPSetDepthImage
1999/04/30 Changed Format