<Utility functions>
guLoadTextureBlockMipMap | ... | Calculates a MIP map pyramid from the source textures, and returns the display list needed for loading and rendering the MIP-mapped texture. |
<GBI commands>
gSPTexture | ... | Enables texture and specifies the texture coordinate scaling. |
gDPLoadBlock | ... | Low-level TMEM load macro. |
gDPLoadTLUT_pal16 | ... | Reads a CI4 (16-color) palette into texture memory. |
gDPLoadTLUT_pal256 | ... | Reads a CI8 (256-color) palette into texture memory. |
gDPLoadTextureBlock | ... | Loads a continguous texture block into TMEM. |
gDPLoadTextureBlock_4b | ... | Loads a continguous 4-bit texture block into TMEM. |
gDPLoadTextureTile | ... | Loads part of a large texture image into TMEM. |
gDPLoadTextureTile_4b | ... | Loads part of a large 4-bit texture image into TMEM. |
gDPSetTextureImage | ... | Sets the texture area. |
gDPSetTextureConvert | ... | Controls texture filters and converts colors. |
gDPSetTextureDetail | ... | Enables/disables texture detail. |
gDPSetTextureFilter | ... | Sets the filter type for texture tile sampling. |
gDPSetTextureLOD | ... | Enables/disables LOD & MIP-mapped textures. |
gDPSetTextureLUT | ... | Sets full-color textures or lookup table textures. |
gDPSetTexturePersp | ... | Enables/disables texture map perspective transformation corrections. |
gDPSetTile gDPSetTileSize |
... | Sets the parameter to one of eight tile descriptors. |