Sprite Library


spColor ... Sets the sprite's color settings.
spDraw ... Creates the display list for drawing the sprite on the screen.
spFinish ... Resets the graphics mode to the default after the sprite has been drawn
spInit ... Sets the graphic mode required for drawing the sprite.
spMove ... Specifies the position of the upper-left corner of the sprite on the screen.
spScale ... Changes the size and shape of the sprite.
spScissor ... Sets the bounding region in which the sprite is drawn.
spSetAttribute ... Sets the specified attribute.
spClearAttribute ... Clears the specified attribute.
spSetZ ... Sets the depth (Z value) of the sprite.
mksprite
mksprite32
mkisprite
... Converter to change rgb file into the C language sprite data structure.