alSndpPlayAt, n_alSndpPlayAt
Starts playing the current target sound at a specified time
#include <libaudio.h> /* libaudio.h */ void alSndpPlayAt(ALSndPlayer *sndp, ALMicroTime delta);#include <n_libaudio.h> /* n_libaudio.h */ void n_alSndpPlayAt( ALMicroTime delta);
alSndpPlayAt starts playing the current target sound at a specified time. To set the target sound, call alSndpSetSound. If the sound is already playing at the specified time, this call has no effect.
For details on n_audio library, see "Chapter 28: n_audio library" in the N64 Programming Manual.
alSndpPlay, alSndpStop, alSndpGetState, and alSndpSetSound
1999/04/30 Changed Format