STEP 2 [A Guide to N64 Programming]
Table of Contents
STEP 2 [A Guide to N64 Programming]
Chapter 1 N64 Programming
1-1 Basics of N64 Program
1-2 Boot
1-3 Thread
1-4 Message
1-5 Task
1-6 Scheduler
Chapter 2 Drawing Structure and Samples
2-1 Architecture of the Graphics Process
2-2 Hardware Process
2-3 Software Process
2-4 Use of Frame Buffer
2-5 2D Rendering Process
2-6 3D Rendering Process
2-7 Drawing Cycle Mode
2-8 3D Geometry Calculation
2-9 Use of Model View Matrix Stack
Chapter 3 N64 Audio Architecture and Samples
3-1 N64 Audio Architecture
3-2 Hardware Process
3-3 Software Process
3-4 Audio Data Development Process
3-5 Audio Playback Process
3-6 Audio Playback Samples
Chapter 4 Tips and Techniques
4-1 Coordinating Audio and Graphics
4-2 Tuning Performance
4-3 Using Microcode
Chapter 5 N64 Emulator Set
5-1 Outline of the Tools
5-2 Operation Environment
5-3 Setting up
5-4 Tutorial
Chapter 6 PARTNER-N64 PC
System of PARTNER-N64
6-1 Outline of Tools
6-2 Operating Environment
6-3 Setting up
6-4 Tutorial
Chapter 7 PARTNER-N64 NW
System of PARTNER-N64
7-1 Outline of Tools
7-2 Operating Environment
7-3 Setting up
7-4 Tutorial
Appendices
Appendix A N64 Function List (Extract)
Appendix B Glossary
Appendix C Sample Description
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