STEP 2 [A Guide to N64 Programming]

Table of Contents

STEP 2 [A Guide to N64 Programming]

Chapter 1 N64 Programming
 1-1 Basics of N64 Program
 1-2 Boot
 1-3 Thread
 1-4 Message
 1-5 Task
 1-6 Scheduler

Chapter 2 Drawing Structure and Samples
 2-1 Architecture of the Graphics Process
 2-2 Hardware Process
 2-3 Software Process
 2-4 Use of Frame Buffer
 2-5 2D Rendering Process
 2-6 3D Rendering Process
 2-7 Drawing Cycle Mode
 2-8 3D Geometry Calculation
 2-9 Use of Model View Matrix Stack

Chapter 3 N64 Audio Architecture and Samples
 3-1 N64 Audio Architecture
 3-2 Hardware Process
 3-3 Software Process
 3-4 Audio Data Development Process
 3-5 Audio Playback Process
 3-6 Audio Playback Samples

Chapter 4 Tips and Techniques
 4-1 Coordinating Audio and Graphics
 4-2 Tuning Performance
 4-3 Using Microcode

Chapter 5 N64 Emulator Set
 5-1 Outline of the Tools
 5-2 Operation Environment
 5-3 Setting up
 5-4 Tutorial

Chapter 6 PARTNER-N64 PC
 System of PARTNER-N64
 6-1 Outline of Tools
 6-2 Operating Environment
 6-3 Setting up
 6-4 Tutorial

Chapter 7 PARTNER-N64 NW
 System of PARTNER-N64
 7-1 Outline of Tools
 7-2 Operating Environment
 7-3 Setting up
 7-4 Tutorial

Appendices
 Appendix A N64 Function List (Extract)
 Appendix B Glossary
 Appendix C Sample Description


Back