Structure | MrnBlenderMode | Defines the cycle type and render mode of the RDP |
Function | mrnBlenderModeSet | Sets values in MrnBlenderMode |
Function | mrnCameraGenerateGfx | Generates a gfx of the camera settings and returns the updated gfx pointer |
Function | mrnCameraInit | Initializes camera |
Function | mrnContextSetView | Sets mrnView |
Function | mrnContextSetCamera | Sets mrnCamera |
Function | mrnContextSetTextureImage | Sets mrnTextureImage |
Function | mrnContextSetTextureLut | Sets mrnTextureLut |
Function | mrnContextSetTexture | Sets mrnTexture |
Function | mrnContextSetLightSet | Sets mrnLightSet |
Function | mrnContextSetMaterial | Sets mrnMaterial |
Function | mrnContextSetBlenderMode | Sets mrnBlenderMode |
Function | mrnContextSetFogColor | Sets the fog color |
Macro | _mrnContextInit | Initializes mrnContext |
Macro | _mrnContextPipeSync | Inserts gDPPipeSync, if necessary |
Macro | _mrnContextSetGeometryMode | Sets the geometry mode, if necessary |
Function | mrnFogInit | Initializes mrnFog |
Function | mrnFogGenerateGfx | Generates a gfx of the mrnFog settings |
Structure | MrnGroup | MrnGroup Structure |
Function | mrnGroupInit | Initializes mrnGroup |
Function | mrnGroupClearView | Clears the mrnView set in the mrnGroup |
Function | mrnGroupDrawObjects | Displays all of the objects affiliated with an mrnGroup, sorted by texture image |
Function | mrnLightSetDrawObjects | Displays all objects which use the light set, sorted in material order |
Function | mrnLightSetGenerateGfx | Generates a gfx that sets up the light set |
Function | mrnLightSetInit | Initializes mrnLightSet |
Function | mrnLightSetModifyColor | Changes the color of the N64 light source to match the material |
Function | mrnMaterialDrawObjects | Renders objects using the material |
Function | mrnMaterialGenerateGfx | Generates a gfx that sets up the material |
Function | mrnMaterialInit | Initializes mrnMaterial |
Function | mrnObjectInit | Initializes mrnObject |
Structure | MrnObjectState | MrnObjectState Structure |
Function | mrnObjectStateInit | Initializes mrnObjectState |
Function | mrnObjectStateSetupBlender | Generates a gfx which sets the render mode |
Function | mrnObjectStateSetupGeometry | Generates a gfx which sets geometry mode |
Structure | MrnScene | MrnScene Structure |
Function | mrnSceneAllocFrameResource | Allocates memory from the frame resource |
Function | mrnSceneBuildGfx | Evaluates all objects and generates a gfx |
Function | mrnSceneDestroy | Destroys mrnScene |
Function | mrnSceneInit | Initializes mrnScene |
Structure | MrnScreen | MrnScreen Structure |
Function | mrnScreenInit | Initializes mrnScreen |
Function | mrnScreenSetMode | Switch the screen resolution |
Structure | MrnTexture | MrnTexture Structure |
Function | mrnTextureDrawObjects | Renders objects using the texture |
Function | mrnTextureGenerateGfx | Generates a gfx which sets the texture |
Function | mrnTextureInit | Initializes mrnTexture |
Function | mrnTextureImageDrawObjects | Renders objects using the texture image |
Function | mrnTextureImageGenerateGfx | Generates a gfx which sets the texture image |
Function | mrnTextureImageInit | Initializes mrnTextureImage |
Function | mrnTextureLutDrawObjects | Renders objects using the texture palette |
Function | mrnTextureLutGenerateGfx | Generates a gfx which sets the texture palette |
Function | mrnTextureLutInit | Initializes mrnTextureLut |
Function | mrnTextureTileGenerateGfx | Generates a gfx which sets the texture tile |
Structure | MrnView | MrnView Structure |
Function | mrnViewGenerateClearGfx | Generates a gfx which clears view |
Function | mrnViewGenerateSetupGfx | Generates a gfx which sets the view |
Function | mrnViewInit | Initializes mrnView |
Function | mrnViewSetClearColor | Sets the background color when the view is cleared |